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Internship with VRTOV

Team development of a Virtual Reality Experience. The brief was to retell a prominent event in Australian History for a major television network and Screen Queensland. The skills gained through this experience included extensive research of historical data about the particular era and specific, succinct advice to guide the game design team. I developed skills in researching new experimental technologies for the studio to use in future projects, including the generation of BETA Greybox for experience enhancement, scratch track recordings for character lines and blocking in Greybox. The role included, revising production documentation for the studio, developing skills in new sound technologies and techniques for interactivity. I was involved in regular presentation research and team meetings and completed administrative tasks associated with Virtual Experience Production.

Key outcomes included:
The successful documentation and presentation of my research to fellow team members in planning meetings. Clear lines of communication with team members and completion of all tasks in a timely manner.
The generation of scratch tracks and the generation of basic interactive Greybox.
Successful testing and documentation of experimental or new technology.